{"id":1146,"date":"2026-06-19T09:44:00","date_gmt":"2026-06-19T02:44:00","guid":{"rendered":"https:\/\/liveapi.com\/blog\/fairplay-drm\/"},"modified":"2026-06-19T09:44:45","modified_gmt":"2026-06-19T02:44:45","slug":"fairplay-drm","status":"publish","type":"post","link":"https:\/\/liveapi.com\/blog\/fairplay-drm\/","title":{"rendered":"What Is FairPlay DRM? How Apple FairPlay Streaming Works"},"content":{"rendered":"<span class=\"rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Reading Time: <\/span> <span class=\"rt-time\">11<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p>If you stream premium video to iPhones, iPads, Apple TV, or Safari, Apple will not let you protect that content with Widevine or PlayReady. You need FairPlay DRM. It is the only digital rights management system Apple devices accept for HLS playback, which makes it a hard requirement for any service that licenses Hollywood titles, sports, or paid courses to Apple users.<\/p>\n<p>FairPlay DRM is Apple&#8217;s content protection technology that encrypts video and controls who can decrypt and play it. This guide explains what FairPlay DRM is, how the FairPlay Streaming key exchange works, which devices and formats it supports, and what it takes to add it to your own app. By the end you will know exactly where FairPlay fits in a multi-DRM strategy and how to get started.<\/p>\n<h2>What Is FairPlay DRM?<\/h2>\n<p>FairPlay DRM is a <a href=\"https:\/\/liveapi.com\/blog\/what-does-drm-means\/\" target=\"_blank\">digital rights management<\/a> system built by Apple that encrypts media and restricts playback to authorized devices and users. Apple <a href=\"https:\/\/en.wikipedia.org\/wiki\/FairPlay\" target=\"_blank\" rel=\"nofollow\">first shipped it in 2003<\/a> to protect songs and videos bought through the iTunes Store. The modern version, <strong>FairPlay Streaming (FPS)<\/strong>, protects streamed video delivered over HTTP Live Streaming and is documented in <a href=\"https:\/\/developer.apple.com\/streaming\/fps\/\" target=\"_blank\" rel=\"nofollow\">Apple&#8217;s FairPlay Streaming<\/a> developer program.<\/p>\n<p>In plain terms: FairPlay scrambles your video with an AES-128 key, and only a device that passes Apple&#8217;s secure key exchange can get that key back to decrypt and watch the content. The decryption happens inside a protected layer of the operating system, so the raw key and the decoded frames never sit exposed in app memory where they could be copied.<\/p>\n<p>FairPlay is one of the three major DRM systems studios require for premium content. The other two are Google Widevine and Microsoft PlayReady. Each one covers a different set of platforms, which is why most streaming services run all three together. Understanding <a href=\"https:\/\/liveapi.com\/blog\/what-is-drm-protected-content-and-how-does-it-work\/\" target=\"_blank\">DRM-protected content<\/a> starts with knowing which system maps to which device.<\/p>\n<table>\n<thead>\n<tr>\n<th>Attribute<\/th>\n<th>FairPlay DRM<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><strong>Vendor<\/strong><\/td>\n<td>Apple<\/td>\n<\/tr>\n<tr>\n<td><strong>First released<\/strong><\/td>\n<td>2003 (iTunes), FPS for streaming later<\/td>\n<\/tr>\n<tr>\n<td><strong>Primary platforms<\/strong><\/td>\n<td>iOS, iPadOS, macOS (Safari), tvOS, watchOS<\/td>\n<\/tr>\n<tr>\n<td><strong>Streaming protocol<\/strong><\/td>\n<td>HLS (HTTP Live Streaming)<\/td>\n<\/tr>\n<tr>\n<td><strong>Encryption<\/strong><\/td>\n<td>AES-128, SAMPLE-AES (CBC mode)<\/td>\n<\/tr>\n<tr>\n<td><strong>License fee<\/strong><\/td>\n<td>None for the FairPlay credentials via Apple Developer Program<\/td>\n<\/tr>\n<tr>\n<td><strong>Key delivery<\/strong><\/td>\n<td>SPC \/ CKC exchange with a key server<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>FairPlay vs Widevine vs PlayReady<\/h2>\n<p>No single DRM covers every device, so the practical question is not &#8220;which DRM is best&#8221; but &#8220;which DRMs do I need together.&#8221; FairPlay owns the Apple side. <a href=\"https:\/\/liveapi.com\/blog\/widevine-drm\/\" target=\"_blank\">Widevine DRM<\/a> handles Android and Chrome. PlayReady covers Windows, Edge, and Xbox. Run all three and you reach almost every screen with a single encrypted set of files.<\/p>\n<table>\n<thead>\n<tr>\n<th><\/th>\n<th>FairPlay<\/th>\n<th>Widevine<\/th>\n<th>PlayReady<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><strong>Owner<\/strong><\/td>\n<td>Apple<\/td>\n<td>Google<\/td>\n<td>Microsoft<\/td>\n<\/tr>\n<tr>\n<td><strong>Devices<\/strong><\/td>\n<td>iPhone, iPad, Mac (Safari), Apple TV, Apple Watch<\/td>\n<td>Android, Chrome, Chromecast, many smart TVs<\/td>\n<td>Windows, Edge, Xbox, some smart TVs<\/td>\n<\/tr>\n<tr>\n<td><strong>Protocol<\/strong><\/td>\n<td>HLS<\/td>\n<td>DASH, HLS<\/td>\n<td>DASH, smooth streaming<\/td>\n<\/tr>\n<tr>\n<td><strong>Encryption mode<\/strong><\/td>\n<td>AES-CBC (SAMPLE-AES)<\/td>\n<td>AES-CTR or AES-CBC<\/td>\n<td>AES-CTR or AES-CBC<\/td>\n<\/tr>\n<tr>\n<td><strong>Security tiers<\/strong><\/td>\n<td>Hardware-backed<\/td>\n<td>L1 \/ L2 \/ L3<\/td>\n<td>SL150 \/ SL2000 \/ SL3000<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The encryption mode matters. FairPlay historically used CBC mode, while Widevine and PlayReady started with CTR mode. The <a href=\"https:\/\/liveapi.com\/blog\/what-is-cmaf\/\" target=\"_blank\">Common Media Application Format<\/a> and the CBCS encryption scheme now let all three share one set of encrypted CMAF files, so you no longer have to encode and store separate packages per DRM. That single change cut storage and packaging costs for multi-DRM by a wide margin.<\/p>\n<h2>How Does FairPlay DRM Work?<\/h2>\n<p>FairPlay Streaming works by separating the encrypted video from the key needed to decrypt it. The video can sit on any CDN in the open, because it is useless without the key. The key only travels through a tightly controlled exchange that proves the requesting device is a genuine, authorized Apple device.<\/p>\n<p>That exchange has three actors: the <strong>client app<\/strong> on the Apple device, your <strong>key server<\/strong> (also called a Key Security Module), and Apple&#8217;s secure hardware on the device. Here is the flow, step by step.<\/p>\n<h3>The components involved<\/h3>\n<ul>\n<li><strong>Application certificate<\/strong> \u2014 A credential you request from the Apple Developer portal. It identifies your app to the FairPlay system and encrypts the key requests.<\/li>\n<li><strong>Content key<\/strong> \u2014 The AES-128 key that actually encrypts and decrypts the video.<\/li>\n<li><strong>SPC (Server Playback Context)<\/strong> \u2014 An encrypted request the device generates when it wants to play a protected stream.<\/li>\n<li><strong>CKC (Content Key Context)<\/strong> \u2014 The encrypted response your key server returns, containing the content key and usage rules.<\/li>\n<li><strong>Key server \/ KSM<\/strong> \u2014 Your backend that validates each request and issues the CKC.<\/li>\n<li><strong>skd:\/\/ URI<\/strong> \u2014 The signaling that tells the player to start a FairPlay key request, carried in the HLS manifest.<\/li>\n<\/ul>\n<h3>The key delivery flow<\/h3>\n<ol>\n<li>\n<p><strong>The player loads the manifest.<\/strong> Your HLS playlist contains an <code>EXT-X-KEY<\/code> tag with <code>METHOD=SAMPLE-AES<\/code> and a <code>URI=\"skd:\/\/...\"<\/code>. This tells the device the stream is FairPlay-protected and where to begin the key request.<\/p>\n<\/li>\n<li>\n<p><strong>The device builds an SPC.<\/strong> Apple&#8217;s operating system, using your application certificate, generates a Server Playback Context. This encrypted blob contains a session identifier and an anti-replay value so the request cannot be reused.<\/p>\n<\/li>\n<li>\n<p><strong>The app sends the SPC to your key server.<\/strong> Your client code forwards the SPC to your key server endpoint, usually alongside a user token so you can check entitlements.<\/p>\n<\/li>\n<li>\n<p><strong>The key server validates and responds.<\/strong> Your backend confirms the user is allowed to watch (active subscription, valid rental, correct geography), then wraps the content key into a Content Key Context and returns it.<\/p>\n<\/li>\n<li>\n<p><strong>The device decrypts and plays.<\/strong> The operating system unwraps the CKC inside its secure layer, applies the content key, and decrypts the video sample by sample. Playback begins, and the raw key never leaves protected memory.<\/p>\n<\/li>\n<\/ol>\n<p>A simplified <code>EXT-X-KEY<\/code> line in an HLS manifest looks like this:<\/p>\n<pre><code>#EXT-X-KEY:METHOD=SAMPLE-AES,URI=&quot;skd:\/\/your-content-id&quot;,KEYFORMAT=&quot;com.apple.streamingkeydelivery&quot;,KEYFORMATVERSIONS=&quot;1&quot;\n<\/code><\/pre>\n<p>Because the heavy cryptography runs inside Apple&#8217;s frameworks (AVFoundation and the FairPlay Streaming SDK), your job is mostly to host the encrypted files, sign the application certificate request, and run a key server that says yes or no to each request.<\/p>\n<h2>What Is a FairPlay Streaming Server?<\/h2>\n<p>A FairPlay streaming server, more accurately called a <strong>key server<\/strong> or Key Security Module (KSM), is the backend that receives an SPC and returns a CKC. It is where your business logic lives. The server holds your FairPlay deployment credentials from Apple and decides, on every single request, whether to release the content key.<\/p>\n<p>This is the layer that enforces rentals, subscription tiers, concurrent stream limits, and geographic rights. A user in a region without distribution rights sends a valid SPC, but your key server refuses to issue the CKC. Many teams either build this server themselves using Apple&#8217;s FPS Server SDK or use a multi-DRM vendor that runs the key server as a managed service.<\/p>\n<p>The encrypted video itself does not live on the key server. It sits on your storage and <a href=\"https:\/\/liveapi.com\/blog\/cdn-for-video-streaming\/\" target=\"_blank\">CDN for video streaming<\/a>, the same as any unencrypted HLS stream. Only the small key request traffic hits the key server, which keeps it cheap to scale.<\/p>\n<h2>Devices and Formats FairPlay Supports<\/h2>\n<p>FairPlay covers the full Apple lineup but nothing outside it. That platform lock is the single most important fact when you plan your DRM stack. If your audience uses Android or Windows in the browser, FairPlay alone will not reach them.<\/p>\n<table>\n<thead>\n<tr>\n<th>Category<\/th>\n<th>Support<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><strong>iPhone \/ iPad<\/strong><\/td>\n<td>iOS 11.0+, iPadOS 13.1+<\/td>\n<\/tr>\n<tr>\n<td><strong>Mac<\/strong><\/td>\n<td>macOS 11+ via Safari<\/td>\n<\/tr>\n<tr>\n<td><strong>Apple TV<\/strong><\/td>\n<td>tvOS 11.0+<\/td>\n<\/tr>\n<tr>\n<td><strong>Apple Watch<\/strong><\/td>\n<td>watchOS 7+<\/td>\n<\/tr>\n<tr>\n<td><strong>Streaming protocol<\/strong><\/td>\n<td>HLS, CMAF<\/td>\n<\/tr>\n<tr>\n<td><strong>Video codecs<\/strong><\/td>\n<td>H.264 (AVC), <a href=\"https:\/\/liveapi.com\/blog\/hevc-vs-h264\/\" target=\"_blank\">H.265 (HEVC)<\/a><\/td>\n<\/tr>\n<tr>\n<td><strong>Audio codecs<\/strong><\/td>\n<td>AAC, AC-3, EC-3<\/td>\n<\/tr>\n<tr>\n<td><strong>Containers<\/strong><\/td>\n<td>MPEG-TS, fragmented MP4 (fMP4)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>FairPlay also supports <strong>offline playback<\/strong> with persistent keys, so a user can download a movie inside your app and watch it later without a connection, while the content stays encrypted on disk. AirPlay works too, letting protected video move to a TV over the network.<\/p>\n<p>Note that FairPlay is tied to <a href=\"https:\/\/liveapi.com\/blog\/what-is-hls\/\" target=\"_blank\">HLS<\/a>. It does not protect MPEG-DASH directly, which is part of why Widevine and PlayReady (both strong on DASH) round out the other platforms in a multi-DRM setup.<\/p>\n<h2>What Is FairPlay Encryption?<\/h2>\n<p>FairPlay encryption is the AES-based scrambling that FairPlay applies to your media. It uses <strong>SAMPLE-AES<\/strong>, which encrypts individual media samples (audio and video frames) rather than the entire file as one block. The cipher is AES-128 in CBC mode.<\/p>\n<p>Encrypting at the sample level keeps the file structure readable to the player while the actual picture and sound stay locked. The player can still parse timestamps, seek, and switch <a href=\"https:\/\/liveapi.com\/blog\/adaptive-bitrate-streaming\/\" target=\"_blank\">adaptive bitrate streaming<\/a> renditions, because the container metadata is not encrypted, only the payload.<\/p>\n<p>The content key that drives this encryption is the AES-128 key delivered inside the CKC. Each piece of content can use its own key, and you can rotate keys for live streams. This is the same family of encryption used across modern DRM, which is what makes shared CMAF packaging with CBCS possible across FairPlay, Widevine, and PlayReady.<\/p>\n<h2>Advantages of FairPlay DRM<\/h2>\n<h3>Required reach into the Apple audience<\/h3>\n<p>FairPlay is not optional if you want premium content on Apple devices. There is no second option. That makes it less a feature and more a gate: passing it unlocks a large, high-value audience that often pays for content.<\/p>\n<h3>Hardware-backed security<\/h3>\n<p>FairPlay decryption runs inside Apple&#8217;s secure hardware and protected media path. Keys and decoded frames stay out of reach of regular app code, which is the bar most studios set before they license early-window titles.<\/p>\n<h3>No licensing fee from Apple<\/h3>\n<p>The FairPlay credentials come through the Apple Developer Program at no extra per-title cost. You still pay for your key server or a multi-DRM vendor, but Apple does not charge a separate DRM royalty the way some content protection schemes do.<\/p>\n<h3>Offline and AirPlay support<\/h3>\n<p>Persistent keys allow downloaded, encrypted playback, and AirPlay extends protected video to the living room. Both work without weakening the protection, which matters for travel and commute viewing.<\/p>\n<h3>Shared packaging with other DRMs<\/h3>\n<p>With CMAF and CBCS, one encrypted package can serve FairPlay, Widevine, and PlayReady. You encode once, store one set of files, and let each platform request its own key. That cuts the storage and <a href=\"https:\/\/liveapi.com\/blog\/what-is-video-transcoding\/\" target=\"_blank\">video transcoding<\/a> overhead of running three DRMs.<\/p>\n<h2>Limitations of FairPlay DRM<\/h2>\n<h3>Apple-only coverage<\/h3>\n<p>FairPlay reaches no devices outside the Apple world. To cover Android, Chrome, Windows, and most smart TVs you must add Widevine and PlayReady. FairPlay solves one third of the problem, not the whole thing.<\/p>\n<h3>HLS only<\/h3>\n<p>FairPlay protects HLS, not DASH. If your architecture is DASH-first, you either add an HLS path for Apple or move to CMAF so both protocols share files. Either way it is extra packaging work.<\/p>\n<h3>You must run a key server<\/h3>\n<p>Apple gives you the SDK and the credentials, but the key server with your entitlement logic is yours to build and operate, or to rent from a vendor. Getting the SPC\/CKC handling, certificate management, and security review right takes real engineering time.<\/p>\n<h3>Certificate and onboarding friction<\/h3>\n<p>Requesting FairPlay deployment credentials involves an application to Apple, certificate signing requests, and key handling that must follow Apple&#8217;s security rules. It is slower than dropping in a player library, and mistakes can block playback entirely.<\/p>\n<h3>Not absolute protection<\/h3>\n<p>No DRM stops every form of copying. A determined attacker can still record a screen. DRM raises the cost and effort of <a href=\"https:\/\/liveapi.com\/blog\/video-piracy\/\" target=\"_blank\">video piracy<\/a> enough to satisfy licensing terms, but it is a deterrent, not a guarantee.<\/p>\n<p>The takeaway from these trade-offs is simple: FairPlay is necessary but never sufficient on its own. The real work is wiring it into a delivery pipeline that also handles encoding, HLS packaging, the other two DRMs, and global delivery. That is where the rest of your video infrastructure decisions come in.<\/p>\n<h2>How to Implement FairPlay DRM<\/h2>\n<p>Adding FairPlay to your app follows a repeatable path. The exact code depends on your player and key server, but the stages are the same whether you build in-house or use a vendor.<\/p>\n<ol>\n<li>\n<p><strong>Request FairPlay credentials from Apple.<\/strong> Enroll in the Apple Developer Program and request your FairPlay Streaming deployment package, which includes the application certificate and the credentials your key server needs.<\/p>\n<\/li>\n<li>\n<p><strong>Encrypt and package your video as HLS.<\/strong> Run your source files through encoding, then package them with SAMPLE-AES encryption and an <code>EXT-X-KEY<\/code> tag carrying the <code>skd:\/\/<\/code> URI. Use <a href=\"https:\/\/liveapi.com\/blog\/what-is-http-live-streaming\/\" target=\"_blank\">HTTP Live Streaming<\/a> output so Apple devices can play it.<\/p>\n<\/li>\n<li>\n<p><strong>Stand up a key server.<\/strong> Build or rent a Key Security Module that accepts an SPC, checks user entitlements, and returns a CKC. This is where you enforce subscriptions, rentals, and geography.<\/p>\n<\/li>\n<li>\n<p><strong>Wire up the client player.<\/strong> On iOS and tvOS, use AVFoundation&#8217;s content key session APIs to handle the SPC generation and CKC loading. In Safari, the Encrypted Media Extensions (EME) browser API does the same job.<\/p>\n<\/li>\n<li>\n<p><strong>Test across devices and conditions.<\/strong> Verify playback on iPhone, iPad, Mac Safari, and Apple TV, then test offline downloads, AirPlay, and denied-entitlement cases so failures behave the way you expect.<\/p>\n<\/li>\n<\/ol>\n<p>The packaging and delivery half of this list is where a <a href=\"https:\/\/liveapi.com\/blog\/video-hosting-api\/\" target=\"_blank\">video hosting API<\/a> saves the most time. Instead of standing up your own encoder, HLS packager, and CDN, you can hand a video to the API and get back adaptive HLS output ready for the player. With LiveAPI, instant encoding makes uploads playable in seconds, and HLS URLs are generated out of the box for Apple TV, Roku, and Fire TV targets. You add the FairPlay key layer on top of that delivery, rather than building the whole pipeline first.<\/p>\n<h2>Building Secure Video Streaming Infrastructure<\/h2>\n<p>FairPlay is one layer in a stack that also includes ingest, encoding, packaging, storage, delivery, and the player. The DRM only works if everything underneath it produces clean, adaptive bitrate HLS and serves it reliably worldwide.<\/p>\n<p>This is where teams decide between building infrastructure and using an API. Building your own encoder farm, multi-CDN setup, and key server can take months. A <a href=\"https:\/\/liveapi.com\/live-streaming-api\/\" target=\"_blank\">live streaming API<\/a> gives you the ingest, encoding, and <a href=\"https:\/\/liveapi.com\/blog\/adaptive-bit-rate\/\" target=\"_blank\">adaptive bit rate<\/a> delivery in days, leaving you to focus on the DRM and entitlement logic that is specific to your business.<\/p>\n<p>LiveAPI handles the delivery side of that stack. It ingests RTMP and SRT, encodes to adaptive HLS instantly, and delivers through Akamai, Cloudflare, and Fastly for global reach. On top of HLS delivery it offers content protection controls, including password protection, geo-blocking, and domain whitelisting, which complement DRM for layered access control. For teams building an <a href=\"https:\/\/liveapi.com\/blog\/what-is-ott-platform\/\" target=\"_blank\">OTT platform<\/a>, that means the video plumbing is solved and you can put your effort into the FairPlay, Widevine, and PlayReady integration that studios require.<\/p>\n<p>If you also serve on-demand titles, the <a href=\"https:\/\/liveapi.com\/video-api\/\" target=\"_blank\">video API<\/a> covers uploads, storage, and HLS playback for your library, while the embeddable player works across browsers and screen sizes. Pair that delivery foundation with a multi-DRM key server and you have a protected streaming service that reaches Apple and non-Apple devices alike.<\/p>\n<h2>Is FairPlay DRM Right for Your Project?<\/h2>\n<p>FairPlay makes sense for some projects and is overkill for others. Use this checklist to decide.<\/p>\n<ul>\n<li><strong>You license premium third-party content.<\/strong> Studios and sports rights holders usually mandate DRM. If your catalog includes licensed Hollywood or live sports, FairPlay is a contract requirement, not a choice.<\/li>\n<li><strong>Your audience uses Apple devices.<\/strong> If a meaningful share of viewers watch on iPhone, iPad, or Apple TV, you need FairPlay to protect content for them.<\/li>\n<li><strong>You charge for access.<\/strong> Paid subscriptions, rentals, and pay-per-view justify the cost of a key server and DRM integration. Free, user-generated content rarely does.<\/li>\n<li><strong>You can run or rent a key server.<\/strong> DRM needs entitlement logic. If you have the engineering capacity or budget for a vendor, you can support it.<\/li>\n<\/ul>\n<p>If you are streaming free or internal content where copying is not a real risk, simpler controls like signed URLs, <a href=\"https:\/\/liveapi.com\/blog\/token-based-auth\/\" target=\"_blank\">token-based authentication<\/a>, geo-blocking, and domain whitelisting may be enough without the weight of full DRM.<\/p>\n<h2>FairPlay DRM FAQ<\/h2>\n<h3>What is DRM FairPlay?<\/h3>\n<p>FairPlay is Apple&#8217;s digital rights management technology. It encrypts media and restricts playback to authorized Apple devices through a secure key exchange. FairPlay Streaming (FPS) is the version used to protect streamed video delivered over HLS.<\/p>\n<h3>What is a FairPlay streaming server?<\/h3>\n<p>A FairPlay streaming server, or key server, is the backend that receives a Server Playback Context (SPC) from a device and returns a Content Key Context (CKC) containing the decryption key. It enforces your business rules, such as active subscriptions and geographic rights, on every key request.<\/p>\n<h3>What is the difference between Widevine and FairPlay?<\/h3>\n<p>Widevine is Google&#8217;s DRM, used on Android, Chrome, and many smart TVs. FairPlay is Apple&#8217;s DRM, used on iOS, macOS Safari, and Apple TV. They cover different platforms, so streaming services run both (plus Microsoft PlayReady) to protect content everywhere.<\/p>\n<h3>What is FairPlay encryption?<\/h3>\n<p>FairPlay encryption uses SAMPLE-AES, which encrypts individual audio and video samples with an AES-128 key in CBC mode. The container metadata stays readable so the player can seek and switch quality, while the actual media payload remains locked until the device receives the content key.<\/p>\n<h3>Does FairPlay DRM work on Android?<\/h3>\n<p>No. FairPlay only runs on Apple platforms. To protect content on Android and Chrome you use Widevine, and for Windows and Xbox you use PlayReady. A multi-DRM setup combines all three behind one encrypted package.<\/p>\n<h3>Is there a licensing fee for FairPlay DRM?<\/h3>\n<p>Apple does not charge a per-title royalty for FairPlay. You get the deployment credentials through the Apple Developer Program. Your real costs are building or renting a key server and integrating the player, not a fee paid to Apple per stream.<\/p>\n<h3>Can FairPlay-protected content be downloaded for offline viewing?<\/h3>\n<p>Yes. FairPlay supports persistent keys, so users can download titles inside your app and watch offline while the files stay encrypted on the device. This works on iOS and the rest of the Apple lineup that supports FPS.<\/p>\n<h3>How does FairPlay relate to HLS?<\/h3>\n<p>FairPlay is built for HLS. The HLS manifest signals protection with an <code>EXT-X-KEY<\/code> tag using <code>METHOD=SAMPLE-AES<\/code> and an <code>skd:\/\/<\/code> URI that triggers the key request. FairPlay does not protect MPEG-DASH directly, which is why DASH platforms rely on Widevine and PlayReady.<\/p>\n<h2>Getting Started With FairPlay DRM<\/h2>\n<p>FairPlay DRM is the only way to protect premium video on Apple devices, and it works by keeping the AES-128 content key locked behind a secure SPC and CKC exchange with your key server. It covers iPhone, iPad, Mac Safari, and Apple TV, runs on HLS, and pairs with Widevine and PlayReady to reach every other screen. The encryption is straightforward; the work is in the key server, the credentials, and the delivery pipeline underneath.<\/p>\n<p>You do not have to build that pipeline from scratch. LiveAPI handles ingest, instant encoding, adaptive HLS delivery across multiple CDNs, and content protection controls, so you can focus on the DRM and entitlement layer your content licenses demand. <a href=\"https:\/\/liveapi.com\/\" target=\"_blank\">Get started with LiveAPI<\/a> and ship secure video streaming in days instead of months.<\/p>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Reading Time: <\/span> <span class=\"rt-time\">11<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span> If you stream premium video to iPhones, iPads, Apple TV, or Safari, Apple will not let you protect that content with Widevine or PlayReady. You need FairPlay DRM. It is the only digital rights management system Apple devices accept for HLS playback, which makes it a hard requirement for any service that licenses Hollywood titles, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1147,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_yoast_wpseo_title":"What Is FairPlay DRM? 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